Project · 46 4F 4E 54 ‘FONT’
Font Atlas Studio
A small desktop tool for rebuilding bitmap font atlases in games that were never meant to show English. Load the stock atlas, drop in a TTF, tweak advances, export.
What it does
Reads the game's glyph table and atlas texture.
Renders a new font at the game's cell size.
Computes per-glyph advance widths and bearings.
Writes both files back in the original layout.
The write-up behind it is in the font-renderer devlog for the OreGairu English Patch.
Roadmap
Import and export the glyph table
Proportional advances
Kerning pairs
Live preview with real dialogue lines
